<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Game Development on jlouhela</title><link>https://jlouhela.com/tags/game-development/</link><description>Recent content in Game Development on jlouhela</description><generator>Hugo</generator><language>en</language><lastBuildDate>Fri, 01 Mar 2024 00:00:00 +0000</lastBuildDate><atom:link href="https://jlouhela.com/tags/game-development/index.xml" rel="self" type="application/rss+xml"/><item><title>Alchemiisa Devlog #1</title><link>https://jlouhela.com/posts/alchemiisa-devlog-1/</link><pubDate>Fri, 01 Mar 2024 00:00:00 +0000</pubDate><guid>https://jlouhela.com/posts/alchemiisa-devlog-1/</guid><description>&lt;h2 id="alchemiisa-devlog-1"&gt;
 Alchemiisa Devlog #1
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&lt;p&gt;After spending some time thinking about life, death, and bucket lists, I came up with two most important projects aside from my family: visiting Japan and launching a game. I won&amp;rsquo;t spend your precious time on weeboing about Japan, but I could talk a bit about launching a game. Being a creative person, I want to leave something artistic behind before my time is over. Since time is a fragile concept, waiting for too long is not the wisest choice. Therefore, I have now decided to put some more effort into finishing a game at some point in my life. A game also acts as a perfect medium to compose some music, which I would also love to try and do properly.&lt;/p&gt;</description></item></channel></rss>